"""Wariant: nieruchoma postac i animowana kamera.""" from ue_workshop import Scene, Sequence, camera, lighting, materials scene = Scene("CameraShot") scene.character(material=materials.color("Orange", (0.8, 0.16, 0.03))) scene.primitive("Cube", name="Floor", location=(0, 0, -10), scale=(20, 20, 0.2)) lighting.studio(scene) cam = camera.create(scene, location=(450, -550, 300)) shot = Sequence(scene) shot.camera(cam) shot.transform_key(cam, 0, location=(450, -550, 300), interpolation="auto") shot.transform_key(cam, 47, location=(280, -340, 230), interpolation="auto") shot.save()