[/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Engine/Maps/Entry GameDefaultMap=/Engine/Maps/Entry [/Script/Engine.RendererSettings] r.AllowStaticLighting=False r.GenerateMeshDistanceFields=True r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 r.Shadow.Virtual.Enable=1 r.RayTracing=False r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 +D3D12TargetedShaderFormats=PCD3D_SM6 [/Script/LinuxTargetPlatform.LinuxTargetSettings] +TargetedRHIs=SF_VULKAN_SM6 [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=83CD9B53427AF31BB12CAE94F92BE8C6 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress=