workshop rework
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"""Wariant: nieruchoma postac i animowana kamera."""
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from ue_workshop import Scene, Sequence, camera, lighting, materials
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scene = Scene("CameraShot")
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scene.character(material=materials.color("Orange", (0.8, 0.16, 0.03)))
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scene.primitive("Cube", name="Floor", location=(0, 0, -10), scale=(20, 20, 0.2))
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lighting.studio(scene)
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cam = camera.create(scene, location=(450, -550, 300))
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shot = Sequence(scene)
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shot.camera(cam)
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shot.transform_key(cam, 0, location=(450, -550, 300), interpolation="auto")
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shot.transform_key(cam, 47, location=(280, -340, 230), interpolation="auto")
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shot.save()
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